Gloom – Updated (Parts 1 to 3)


A lone psynergy lamp dimly illuminates an otherwise empty street, a silent sentinel in the abandoned North Sector of industrial Dregvant. Imbued with strange phosphorescence, soft tendrils of dust motes swirl leisurely through the air, eventually collected by the lamp at the end of the street. As the dust meets the lamp’s surface, a coronal discharge of atmospheric energy transfers the minute amount of energy to the lamp’s interior, creating a faint beacon in addition to forming a psynergy cache.

This city is an old one. As a established front-runner of steam and allotropic technologies, it has had to reinvent itself numerous times as technology advances have dictated. Consequently, certain areas of Dregvant, such as North Sector, have become abandoned as the technology that empowered them grew obsolete. Smugglers and rebel adepts are attracted to such forsaken areas, perhaps because the nature of such places is similar to theirs… but darker, more mysterious purposes have been known to fester in such places as well.

The soft grinding of gears can be heard endlessly churning in the distance, where the boundaries of the central sector meet North. These are where the power plants of S.R.C, or Synthesized Resource Corp, proliferate the landscape and provide much of Dregvant’s energy reserve. A lamp such as the one in North Sector is one source of this supply, known as an Isolated Sustainable Ion Stockpiler, or simply ISIS. Geothermal devices known as Damprocks provide a less abstract form of power generation, using steam turbines located deep underground.

North Sector’s original purpose was the failed brainchild of a mad scientist, desiring a form of Zero Point energy cultivated from the atmosphere. Evidence was presented, theories were made, and after the initial rush of possibility that such a phenomena could in fact, work; Demetri Vespar, as the scientist was known, disappeared after this initial rush faded when the energy was found to be a mere residua of ephemeral solar radiation. However, despite the fact that many members of Dregvant’s scientific community frowned upon Vespar’s debacle, some believed that he jumped the gun too quickly.

Shortly after his embarrassing departure, it was discovered by a small group of Vespar’s colleagues that the atmospheric energy, although faint, could be harnessed easily through a process they photogalvanic condensation. This process collects, magnetizes, and through discrete geodesic oscillation, illuminates the atmospheric energy, generating both light and an electric charge in the form of a ball plasmoid. Thus, creations like ISIS can work. These lamps were kept around for spare power collection in case the Damprock mechanisms ever failed. To this day, scholarly adepts still have a vested interest in such a enigmatic phenomena as photogalvanic condensation. Such an achievement was found to relate highly to a fabled process known as the genesis of coronium, which was more occult than it was scientific. Nonetheless, the scientific community of Dregvant celebrated their success, while giving a silent nod to the mad genius of their colleague Demetri Vespar – the madness in front of the method.

A sudden surge of energy infused the ISIS at the end of the street, causing it to flare up suddenly, then return to normal. The avenue remained as it was; uncaring, muted, and untouched except for the dust particles in the air. Slowly, a long shadow formed against the dilapidated wall on the opposite street. The mysterious umbrage began to move towards the source of the light, making hardly a sound as it seemed to hover over the asphalt road. A voice out of the gloom spoke; a quiet whisper laden with somber reflection.

“What has happened to my city…,” it said. “My own city, and my own Sector… abandoned, just as I have abandoned it.” The figure gazed up at the ISIS, his face stricken by sadness. “So, they figured you out. As did I, eventually. But it was too late; I could not return. My shame incapacitated me… and now look at the outcome. North Sector, decimated by technum obsolescerum, has met a cruel fate indeed.” Turning, the man began walking down the street, heading towards a small house that had been boarded up. Grimacing, the man disgustedly spat, “So, this is how they repay a pioneer? An idealist of science? Pah.” Raising his right hand, he stared intently at the wooden planks covering the door. The nails in them quivered once, then flew towards his hand almost instantly, remaining suspended about an inch from the center of his palm, forming a levitating ball of spikes. Eyebrows set in hard determination, he closed his hand over the nails and squeezed. Instead of crying out in pain, he then relaxed and exhaled, opening his palm to reveal an iron sphere.

Pocketing it, the man turned the doorknob and entered the darkened house.

Gloom – Part 2

A pale light flickered on, dimly illuminating a run-of-the-mill workshop covered with cobwebs . An oak table with ornate legs and drawers lay blanketed in diagrams and blueprints, taking a central position underneath the single, rather pathetic light.

Demetri’s lip curled. He knew that this would be the likely outcome of his deed. As he stood wondering if the others had taken his research, he began strolling towards the table, brushing away the cobwebs obstructing his path. Peering down at the familiar workplace, he noticed an old newspaper, laying next to an even older thesis on the relation between fractal time and psynergetic interface. He picked up the paper, Centrifuge, noticing its time-worn date of one year, six months ago. The top story detailed his own humiliating departure after the ISIS debacle. Curious, he skipped over it, noticing that the tone of the article was hardly as critical as he imagined, but was instead rather sympathetic. This surprised Vespar, for he had expected the members of Dregvant’s community to be far more smug and haughty about his failure. Oddly enough, the newspaper told a simple tale of premature talent, accompanied by an unfortunate scintilla of hubris. A rueful smile crept onto the scientist’s face. It was nearly exactly what he thought of the whole escapade.

“I was young and foolhardy,” muttered Vespar. “I was too harsh on myself for my failure… thinking it would be the end of my career and even life in Dregvant. I did this to myself, but there is still time for me to change – humility is my salvation.” As Demetri mused, he fiddled through the various papers and odds and ends on his desk, attempting to find what he came all the back to retrieve. It was an ancient mechanism, designed to calculate sidereal movement – at least, that was its main function… but the legends tell of a hidden purpose, one that revealed much more than astronomical truths, and more about the nature of the Universe itself: the fabled Unity of the Triad. The device revealed the secret of this legend, spoken of in Mu for bygone eras, but never completely understood. What triad? What was it for? Myths spoke of it, often even, but never conclusively. Questions asked but never answered…

“But I am here to answer them,” said the determined Vespar. “All my research pales in comparison to the revelation of this mythic circumstance. My unwavering tenacity will aid me to discover the truth… but if I fail, so be it.” The scientist’s fingers grazed across a tiny switch on the bottom left corner of the table. With a resolute smile, he clicked the switch. A hidden drawer shot out, revealing a box covered thick in dust. Demetri carefully removed it, blowing off the dust to reveal a single word etched into the wooden container: Triunitas.

“The name of the Triad… ‘triple unity’. What does it mean? A trinity of what?” muttered Vespar. He only had one idea, but somehow it felt right to him: to travel to the Otherworldly Well… the Well of Kathanados. This decrepit shrine existed on the Forgone Isle of Verímoor, in the middle of the Sea of Aøvotum; the large expanse of water that covered most of Mu’s surface. The shrine had many myths associated with it, from multiverses and other dimensions to physical places one could travel to. However, people had stopped visiting the island recently, for there had been occasional disappearances and subsequent discoveries of the gruesome remains of travelers. A terrible beast was suspected of these mysterious events, but no one dared confirm the theory in fear of meeting a similar fate. As far as he was aware, the mechanism which Vespar possessed had never been associated with the Well of Kathanados. He was a pioneer of such a thought, and he hoped his intuition would succeed in producing conclusions on this theory. Though he was not afraid of whatever haunted the Forgone Isle, he was afraid of his idea becoming another lost cause.

“Everything I touched seemed to break, wither and cease to function… but no longer. I have been humbled with defeat at my own hands, and now I know what I must do. I must prove to myself I can do great things, and not feel worthless when I fail. I think… I have found my quest.” Slowly but surely, a feeling of peace mingled with adventurous joy came over Demitri. Gently placing the box in his satchel, along with the few books and various miscellanea he brought with him, he exited his old workshop, with a final gaze around the place which formed his character.

“Goodbye, old house. Rest in peace.” A breeze wafted through the creaking abode, seeming to wish a silent ‘good luck’ to the ambitious scientist. Closing the door behind him, Demitri shifted his eyes about North Sector, with a sad laugh. “I will never forget my time here. Dregvant will always have a place in my heart… but now, my nascent spirit begins to move forward, to places I never dreamed, worlds I never thought possible! … and it has to start someplace. I go to Verímoor!”

Continue: Chapter 4



  1. matrim said,

    October 16, 2008 at 7:21 am

    Quite interesting. I like it.

  2. daftmonk said,

    October 16, 2008 at 11:29 am

    Thanks, I appreciate it! 🙂

  3. November 27, 2008 at 3:21 pm

    […] latest story piece is Gloom, which is the next part after Inception, except this takes place in Mu, not Ji. Inception drops a […]

  4. Alzeranox said,

    January 29, 2009 at 9:27 pm

    I don’t want to sound like a wet mop, but I actually dont agree with the… futuristic…ness… of it.

    Could be interesting if it were it’s own story though.

  5. daftmonk said,

    April 18, 2009 at 6:06 pm

    It does sound quite futuristic, I know. The technology, however, is not at all “cyber”. It’s completely steampunk/primordial, like what you’d expect of ancient civilizations such as Atlantis.

  6. Alzeranox said,

    August 22, 2010 at 5:22 pm

    I’ve changed my mine, I do like the sound of it. After giving it much thought over the last several months, I believe i did not understand exactly what it was you were saying. I like how it sounds, and the way Ji sounds, I also think that the land of Weyard GS2 and Weyard GS3 could be compared and your Weyard could be the synthesis of the two games 2 years after GS. I am very interested in how Mu will turn out, in thought and in reality. Also, if you havent seen this already, try googling “the lost age editor.” As soon as the compression algorithms are introduced and the unknown data logs are filled in, it could potentially be the means of bringing this GS story to pass.
    Keep up the good work, Alzeranox (ran out of room, lol)

  7. daftmonk said,

    September 19, 2010 at 4:27 pm

    Emailed you a reply. 🙂

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